Uses of Class
ch.ladestation.connectncharge.model.game.gamelogic.Node
Packages that use Node
Package
Description
contains the main controller of the app (ApplicationController) and many less important ones in sub-packages.
contains model classes of the main game.
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Uses of Node in ch.ladestation.connectncharge.controller
Methods in ch.ladestation.connectncharge.controller with parameters of type NodeModifier and TypeMethodDescriptionstatic booleanApplicationController.allTerminalsConnected(Edge[] activatedEdges, Node[] terminals) voidApplicationController.setTerminals(Node[] terms) This method sets the attribute terminals. -
Uses of Node in ch.ladestation.connectncharge.model.game.gamelogic
Fields in ch.ladestation.connectncharge.model.game.gamelogic with type parameters of type NodeMethods in ch.ladestation.connectncharge.model.game.gamelogic that return NodeMethods in ch.ladestation.connectncharge.model.game.gamelogic with parameters of type NodeModifier and TypeMethodDescriptionprotected static booleanSegment.activeTerminalsContains(Node node) voidEdge.setFromNode(Node fromNode) voidMethod parameters in ch.ladestation.connectncharge.model.game.gamelogic with type arguments of type NodeModifier and TypeMethodDescriptionstatic voidSegment.setActiveTerminalsRef(ObservableArray<Node> ref)