GamePUI

ElementMissed InstructionsCov.Missed BranchesCov.MissedCxtyMissedLinesMissedMethods
Total132 of 75782%4 of 3086%64524136430
lambda$addEdgePressListenerToPinView$7(int, ApplicationController, boolean, MCP23S17.Pin)650%40%33111111
handleEdgePressed(Edge, ApplicationController)270%n/a116611
setupLEDStrip()130%n/a112211
lookUpChipAndPinNumberToEdge(int, int)110%n/a111111
setupGPIOExtensionICs(Context)810592%n/a0121501
addInterruptsToPinViews(ApplicationController)83480%4100%032901
instanceSegments()136100%4100%0302601
setupOwnModelToUiBindings(Game)49100%n/a010801
lambda$setupOwnModelToUiBindings$0(Edge[], Edge[])40100%4100%030701
lambda$setupOwnModelToUiBindings$1(Node[], Node[])32100%n/a010401
initializeParts()29100%n/a010701
linkNodeReferencesInAllEdges()27100%2100%020501
lambda$setupOwnModelToUiBindings$3(Game, Boolean, Boolean)25100%n/a010301
lambda$setupOwnModelToUiBindings$2(Game, Boolean, Boolean)25100%n/a010301
lambda$lookUpEdge$9(int, int, Edge)20100%8100%050201
populateLUT(int, int, Edge)19100%n/a010301
GamePUI(ApplicationController, Context, LEDAnimator)15100%n/a010501
lookUpEdge(int, int)11100%n/a010201
lambda$populateLUT$8(int, Edge, Integer, Map)8100%n/a010201
addEdgePressListenerToPinView(int, MCP23S17.PinView, ApplicationController)7100%n/a010201
lookUpSegmentIdToSegment(int)7100%n/a010101
lambda$setupOwnModelToUiBindings$5(Boolean, Boolean)6100%2100%020301
lambda$setupOwnModelToUiBindings$4(Hint, Hint)5100%2100%020301
setupUiToActionBindings(ApplicationController)4100%n/a010201
setupModelToUiBindings(Game)4100%n/a010201
lambda$setupOwnModelToUiBindings$6(Boolean, Boolean)4100%n/a010101
static {...}4100%n/a010101
getSpiInterface()3100%n/a010101
getInterruptPins()3100%n/a010101
getAllEdges()3100%n/a010101